mod area; mod assignement; mod assignment_changeset; mod availability_changeset; mod availabillity; mod availabillity_assignment_state; mod event; mod event_changeset; mod function; mod location; mod password_reset; mod registration; mod role; mod user; mod user_changeset; mod user_funtion; mod vehicle; mod vehicle_assignement; pub use area::Area; pub use assignement::Assignment; pub use assignment_changeset::{AssignmentChangeset, AssignmentContext}; pub use availability_changeset::{ find_free_time_slots, only_one_availability_exists_and_is_whole_day, AvailabilityChangeset, AvailabilityContext, }; pub use availabillity::{Availability, AvailabilityTime}; pub use availabillity_assignment_state::AvailabillityAssignmentState; use chrono::NaiveTime; pub use event::Event; pub use event_changeset::{EventChangeset, EventContext}; pub use function::Function; pub use location::Location; pub use password_reset::{NoneToken, PasswordReset, Token}; pub use registration::Registration; pub use role::Role; pub use user::User; pub use user_changeset::UserChangeset; pub use user_funtion::UserFunction; pub use vehicle::Vehicle; pub use vehicle_assignement::VehicleAssignement; type Result = std::result::Result; fn start_time_lies_before_end_time( value: &(NaiveTime, NaiveTime), _context: &T, ) -> garde::Result { if value.0 >= value.1 { return Err(garde::Error::new("endtime can't lie before starttime")); } Ok(()) }