use static_files::{resource_dir, NpmBuild}; use std::{ fs::{self, copy}, path::Path, }; fn main() -> std::io::Result<()> { built::write_built_file().expect("Failed to acquire build-time information"); NpmBuild::new("./static").change_detection().install()?.run("build-bulma")?; let dist_path = Path::new("./static/dist"); let nm_path = Path::new("./static/node_modules"); if fs::metadata(dist_path).is_err() { fs::create_dir(dist_path)?; } copy( nm_path.join("feather-icons/dist/feather-sprite.svg"), dist_path.join("feather-sprite.svg"), )?; //copy( // nm_path.join("bulma/css/bulma.min.css"), // dist_path.join("bulma.min.css"), //)?; copy( nm_path.join("htmx.org/dist/htmx.min.js"), dist_path.join("htmx.min.js"), )?; copy( nm_path.join("htmx.org/dist/ext/response-targets.js"), dist_path.join("response-targets.js"), )?; copy( Path::new("./static/brass.jpeg"), dist_path.join("brass.jpeg"), )?; resource_dir("./static/dist").build() }